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crystall-punk-14/Content.Shared/GameObjects/Components/Atmos/GasTank/GasTankBoundUserInterfaceState.cs

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#nullable enable
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
{
[Serializable, NetSerializable]
public class GasTankBoundUserInterfaceState : BoundUserInterfaceState
{
public float TankPressure { get; set; }
public float? OutputPressure { get; set; }
public bool InternalsConnected { get; set; }
public bool CanConnectInternals { get; set; }
}
}