21 lines
353 B
C#
21 lines
353 B
C#
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using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Conveyor
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{
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[Serializable, NetSerializable]
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public enum ConveyorVisuals
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{
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State
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}
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[Serializable, NetSerializable]
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public enum ConveyorState
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{
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Off = 0,
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Forward,
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Reversed,
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Loose
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}
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}
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