2021-11-22 23:51:43 -07:00
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using Content.Shared.Administration.Logs;
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2021-09-06 15:49:44 +02:00
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using Content.Shared.Chemistry.Components;
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2021-06-09 22:19:39 +02:00
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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2021-11-28 14:56:53 +01:00
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using Content.Shared.Database;
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2021-11-03 16:48:03 -07:00
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using Content.Shared.FixedPoint;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Player;
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2021-01-14 01:06:23 -06:00
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2021-06-09 22:19:39 +02:00
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namespace Content.Server.Chemistry.EntitySystems
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{
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public class ChemicalReactionSystem : SharedChemicalReactionSystem
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{
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2021-11-21 00:35:02 -07:00
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protected override void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid ownerUid, FixedPoint2 unitReactions)
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{
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base.OnReaction(solution, reaction, randomReagent, ownerUid, unitReactions);
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var entity = EntityManager.GetEntity(ownerUid);
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_logSystem.Add(LogType.ChemicalReaction, reaction.Impact,
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$"Chemical reaction {reaction.ID} occurred with strength {unitReactions:strength} on entity {entity} at {entity.Transform.Coordinates}");
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2021-11-09 11:51:17 +01:00
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SoundSystem.Play(Filter.Pvs(ownerUid, entityManager:EntityManager), reaction.Sound.GetSound(), ownerUid);
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}
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}
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}
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