11 lines
240 B
C#
11 lines
240 B
C#
|
|
using Robust.Shared.GameObjects;
|
||
|
|
|
||
|
|
namespace Content.Server.DeviceNetwork.Components
|
||
|
|
{
|
||
|
|
[RegisterComponent]
|
||
|
|
public class WiredNetworkComponent : Component
|
||
|
|
{
|
||
|
|
public override string Name => "WiredNetworkConnection";
|
||
|
|
}
|
||
|
|
}
|