2021-10-29 13:40:15 +01:00
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using Content.Server.Chemistry.EntitySystems;
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2021-07-31 03:14:00 +02:00
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using Content.Shared.Interaction;
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using Robust.Shared.GameObjects;
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2021-09-15 12:46:43 +02:00
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using Robust.Shared.Serialization.Manager.Attributes;
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2021-11-24 00:38:39 +01:00
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namespace Content.Server.Fluids.Components;
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2021-11-24 00:38:39 +01:00
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[RegisterComponent]
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public class SpillableComponent : Component
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{
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public override string Name => "Spillable";
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2021-11-24 00:38:39 +01:00
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[DataField("solution")]
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public string SolutionName = "puddle";
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2020-09-09 18:32:31 -04:00
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}
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