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crystall-punk-14/Content.Client/Station/StationSpawningSystem.cs

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Fix humanoid appearances for placement manager (#18291)
2023-08-05 14:25:47 +10:00
using Content.Shared.Station;
namespace Content.Client.Station;
Space Ninjas auto-toggle internals after spawning (#25083) * fix engine version * actually fix engine version * Automatically activated breathing masks * weh * who needed that component anyway * check if internals are already running * Update Content.Server/Atmos/Components/BreathToolComponent.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Server/Body/Systems/InternalsSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * prediction * record struct event * remove delayed activation, instead ensure that masks spawn last * leftover * engine version * re-implement --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-05-03 03:24:21 +02:00
public sealed class StationSpawningSystem : SharedStationSpawningSystem;
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