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crystall-punk-14/Content.Server/Power/Components/BreakerComponent.cs

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398 B
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using Content.Server.Power.EntitySystems;
namespace Content.Server.Power.Components;
[RegisterComponent]
[Access(typeof(BreakerSystem))]
public sealed class BreakerComponent : Component
{
/// <summary>
/// Once power supplied exceeds this limit the breaker will pop.
/// </summary>
[DataField("limit", required: true), ViewVariables(VVAccess.ReadWrite)]
public float Limit;
}