Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
321f337572cdc8ad29fa5429fc652bbde54e2a63
crystall-punk-14/Content.Server/DeviceLinking/Components/AutoLinkReceiverComponent.cs

13 lines
345 B
C#
Raw Normal View History

Device Linking and better linking ui (#13645) Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-07 08:07:24 +02:00
namespace Content.Server.DeviceLinking.Components;
AutoLink port from Outer Rim (#10967) * C# half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming." Ported from Outer Rim with permission. * YAML half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming." Ported from Outer Rim with permission. * commit fixed AL summary Co-authored-by: Moony <moonheart08@users.noreply.github.com> * NewLinkEvent.User & LinkAttemptEvent.User now nullable, fix possible AccessReaderSystem AutoLink bug Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-09-03 19:30:57 +01:00
/// <summary>
/// This is used for automatic linkage with buttons and other transmitters.
/// </summary>
[RegisterComponent]
public sealed class AutoLinkReceiverComponent : Component
{
[DataField("channel", required: true, readOnly: true)]
public string AutoLinkChannel = default!;
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.5 Page: 157ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API