using Content.Shared.Preferences;
using Robust.Shared.Prototypes;
namespace Content.Client.Preferences.UI
{
public sealed partial class HumanoidProfileEditor
private void RandomizeEverything()
Profile = HumanoidCharacterProfile.Random();
UpdateControls();
IsDirty = true;
}
private void RandomizeName()
if (Profile == null) return;
var name = HumanoidCharacterProfile.GetName(Profile.Species, Profile.Gender);
SetName(name);
UpdateNameEdit();