Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
375a53ce60c829e5a0fd79a0dec7c810f82afe93
crystall-punk-14/Content.Server/Storage/Components/IStorageComponent.cs

10 lines
232 B
C#
Raw Normal View History

Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
namespace Content.Server.Storage.Components
Storage system refactor & map init. * Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
{
entitystorage fixes (#5660)
2021-12-03 21:19:53 +11:00
public interface IStorageComponent : IComponent
Storage system refactor & map init. * Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
{
Fix 3000 errors
2021-12-05 18:09:01 +01:00
bool Remove(EntityUid entity);
bool Insert(EntityUid entity);
bool CanInsert(EntityUid entity);
Storage system refactor & map init. * Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
}
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.5 Page: 255ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API