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crystall-punk-14/Content.Client/Hands/HandVirtualItemStatus.xaml.cs

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Improve hands & pulling (#4389)
2021-07-31 03:14:00 +02:00
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Hands
{
Wieldable/two-handed weapons (#4554) * wielding kinda works * rough out all the edges, wielding works nicely * popups + loc * increase damage & extra damage against whitelist * small fixes * forgot to actually do that * reviews * reviews + thing * use resistances and not extradamageagainstwhitelist * slashy * make increasedamageonwield and melee hit events work with modifiersets * Silly individual
2021-09-17 07:16:11 -07:00
public sealed class HandVirtualItemStatus : Control
Improve hands & pulling (#4389)
2021-07-31 03:14:00 +02:00
{
Wieldable/two-handed weapons (#4554) * wielding kinda works * rough out all the edges, wielding works nicely * popups + loc * increase damage & extra damage against whitelist * small fixes * forgot to actually do that * reviews * reviews + thing * use resistances and not extradamageagainstwhitelist * slashy * make increasedamageonwield and melee hit events work with modifiersets * Silly individual
2021-09-17 07:16:11 -07:00
public HandVirtualItemStatus()
Improve hands & pulling (#4389)
2021-07-31 03:14:00 +02:00
{
RobustXamlLoader.Load(this);
}
}
}
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