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crystall-punk-14/Content.Server/Mining/Components/MineableComponent.cs

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using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
namespace Content.Server.Mining.Components;
[RegisterComponent]
[Friend(typeof(MineableSystem))]
public sealed class MineableComponent : Component
{
public float BaseMineTime = 1.0f;
}