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crystall-punk-14/Content.Shared/Body/Part/BodyPartCompatibility.cs

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using System;
using Content.Shared.Body.Components;
using Robust.Shared.Serialization;
2021-06-09 22:19:39 +02:00
namespace Content.Shared.Body.Part
{
//TODO: This should be a prototype. --DrSmugleaf
/// <summary>
/// Determines whether two <see cref="SharedBodyPartComponent"/>s can connect.
/// </summary>
[Serializable, NetSerializable]
public enum BodyPartCompatibility
{
Universal = 0,
Biological,
Mechanical,
Slime
}
}