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crystall-punk-14/Content.Client/GameObjects/Components/Singularity/ToySingularityComponent.cs

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Singularity Shaders and a lot of Shader Stuff (#2517) * Beginnings of singulo shader * LOTS of changes!! * Minor changes * Singulo stuff * Aesthetic changes to singulo * Combining singulo change * ShaderAura uses IEntities now, not IPlayerSession * Fixes? * Fixes draw order for atmos * using fix * Address reviews * nuget.config whaaa * nuget haha * nuget why are you so dum * happy now * Preparing for omegachange * Merge from seventh level of hell * woork * Ignorecomponents add * mmf * RobustToolbox? * Fixes * Fixes Robust? * adds sprite * Nullables * Crit overlay stuff * Commits Robust
2021-03-09 04:33:41 -06:00
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Singularity
{
[RegisterComponent]
[ComponentReference(typeof(IClientSingularityInstance))]
public class ToySingularityComponent : Component, IClientSingularityInstance
{
public override string Name => "ToySingularity";
public int Level {
get {
return 1;
}
set {
}
}
}
}
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