Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
430485de0632b698ddba9fbd548f90c2300a863e
crystall-punk-14/Content.Server/CombatMode/CombatModeSystem.cs

11 lines
205 B
C#
Raw Normal View History

Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
using Content.Shared.CombatMode;
Shitty combat mode & animations. (#367) * Combat mode UI & targeting zones. * Fix inventory hud positioning. * Crappy attack animations. * Import TG combat sounds * More work on arcs. * Implement hit sounds. * Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00
using JetBrains.Annotations;
Stupidly shoddy combat mode system. Doesn't even work for guns, oh well.
2019-06-30 00:01:41 +02:00
Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
namespace Content.Server.CombatMode
Stupidly shoddy combat mode system. Doesn't even work for guns, oh well.
2019-06-30 00:01:41 +02:00
{
Shitty combat mode & animations. (#367) * Combat mode UI & targeting zones. * Fix inventory hud positioning. * Crappy attack animations. * Import TG combat sounds * More work on arcs. * Implement hit sounds. * Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00
[UsedImplicitly]
Need to merge this
2020-03-25 11:16:57 +01:00
public sealed class CombatModeSystem : SharedCombatModeSystem
Stupidly shoddy combat mode system. Doesn't even work for guns, oh well.
2019-06-30 00:01:41 +02:00
{
}
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.5 Page: 125ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API