using System.Linq;
using Content.Shared.Materials;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Timing;
namespace Content.Client.Materials.UI;
/// <summary>
/// This widget is one row in the lathe eject menu.
/// </summary>
[GenerateTypedNameReferences]
public sealed partial class MaterialStorageControl : ScrollContainer
{
[Dependency] private readonly IEntityManager _entityManager = default!;
private EntityUid? _owner;
private Dictionary<string, int> _currentMaterials = new();
public MaterialStorageControl()
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
}
public void SetOwner(EntityUid owner)
_owner = owner;
protected override void FrameUpdate(FrameEventArgs args)
base.FrameUpdate(args);
if (_owner == null)
return;
if (_entityManager.Deleted(_owner) || !_entityManager.TryGetComponent<MaterialStorageComponent>(_owner, out var materialStorage))
_owner = null;
var canEject = materialStorage.CanEjectStoredMaterials;
var mats = materialStorage.Storage.Select(pair => (pair.Key.Id, pair.Value)).ToDictionary();
if (_currentMaterials.Equals(mats))
var missing = new List<string>();
var extra = new List<string>();
foreach (var (mat, amount) in mats)
if (!_currentMaterials.ContainsKey(mat) ||
_currentMaterials[mat] == 0 && _currentMaterials[mat] != amount)
missing.Add(mat);
foreach (var (mat, amount) in _currentMaterials)
if (!mats.ContainsKey(mat) || amount == 0)
extra.Add(mat);
var children = new List<MaterialDisplay>();
children.AddRange(MaterialList.Children.OfType<MaterialDisplay>());
foreach (var display in children)
var mat = display.Material;
if (extra.Contains(mat))
MaterialList.RemoveChild(display);
continue;
if (!mats.TryGetValue(mat, out var newAmount))
display.UpdateVolume(newAmount);
foreach (var mat in missing)
var volume = mats[mat];
MaterialList.AddChild(new MaterialDisplay(_owner.Value, mat, volume, canEject));
_currentMaterials = mats;
NoMatsLabel.Visible = ChildCount == 1;