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crystall-punk-14/Content.Shared/GameObjects/Components/Atmos/GasTank/GasTankSetPressureMessage.cs

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Gas tanks and masks (#2409) Co-authored-by: a.rudenko <creadth@gmail.com> Co-authored-by: creadth <creadth@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-10-27 20:53:44 +01:00
using System;
Massive Namespace Cleanup (#3120) * Engine namespace changes. * Automated remove redundant using statements. * Simplified Graphics namespace. * Apparently the container system stores full type names in the map file.😞 This updates those names. * API Changes to LocalizationManager.LoadCulture. * Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
using Robust.Shared.GameObjects;
Gas tanks and masks (#2409) Co-authored-by: a.rudenko <creadth@gmail.com> Co-authored-by: creadth <creadth@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-10-27 20:53:44 +01:00
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
{
[Serializable, NetSerializable]
public class GasTankSetPressureMessage : BoundUserInterfaceMessage
{
public float Pressure { get; set; }
}
}
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