Files
crystall-punk-14/Content.Server/_CP14/ModularCraft/Modifiers/EditMeleeWeapon.cs

65 lines
1.8 KiB
C#
Raw Normal View History

using Content.Shared._CP14.ModularCraft;
using Content.Shared._CP14.ModularCraft.Components;
using Content.Shared.Damage;
using Content.Shared.Weapons.Melee;
using Robust.Shared.Prototypes;
namespace Content.Server._CP14.ModularCraft.Modifiers;
public sealed partial class EditMeleeWeapon : CP14ModularCraftModifier
{
[DataField]
public EntProtoId? NewAnimation;
[DataField]
public EntProtoId? NewWideAnimation;
[DataField]
public float? AngleMultiplier;
[DataField]
public DamageSpecifier? BonusDamage;
[DataField]
public float? DamageMultiplier;
[DataField]
public float? AttackRateMultiplier;
[DataField]
public float? BonusRange;
[DataField]
public bool? ResetOnHandSelected;
public override void Effect(EntityManager entManager, Entity<CP14ModularCraftStartPointComponent> start, Entity<CP14ModularCraftPartComponent>? part)
{
if (!entManager.TryGetComponent<MeleeWeaponComponent>(start, out var melee))
return;
if (NewAnimation is not null)
melee.Animation = NewAnimation.Value;
if (NewWideAnimation is not null)
melee.WideAnimation = NewWideAnimation.Value;
if (AngleMultiplier is not null)
melee.Angle = Angle.FromDegrees(melee.Angle.Degrees * AngleMultiplier.Value);
if (BonusDamage is not null)
melee.Damage += BonusDamage;
if (DamageMultiplier is not null)
melee.Damage *= DamageMultiplier.Value;
if (AttackRateMultiplier is not null)
melee.AttackRate *= AttackRateMultiplier.Value;
if (BonusRange is not null)
melee.Range += BonusRange.Value;
if (ResetOnHandSelected is not null)
melee.ResetOnHandSelected = ResetOnHandSelected.Value;
}
}