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crystall-punk-14/Content.Shared/_CP14/MagicSpell/Events/CP14IDelayedMagicEffect.cs

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Magic Items (#370) * attuning to items start * verbs attuning, forgot oldest attuning * Update CP14SharedMagicAttuningSystem.cs * some fixes * add deattuning * fix popups on owner * file restructurization * MORE FOLDER RENAMING GODD * magic via holding yea! * fix deattuning * vfx bugfixs * wearing magic items * Cure wounds spell * refactor spells * more redo * finish refactor
2024-08-01 11:52:27 +03:00
namespace Content.Shared._CP14.MagicSpell.Events;
Magic spells backend (#358) * add EntityEffect aability support * delayed actions * renaming * delayed projectile spells * spawn on self + entityEffect on self spells * spawn on point spell * rename * clean up base species components * magic alert * move magic energy to Shared, add manacost to spells * magic recoil * improve magic recoil * verbal aspect * somatic aspect * add simple vfx proto and sprites * add casting VFX * add TODO
2024-07-28 17:26:47 +03:00
public interface ICP14DelayedMagicEffect // The speak n spell interface
{
/// <summary>
/// Localized string spoken by the caster when casting this spell.
/// </summary>
public float Delay { get; }
public bool BreakOnMove { get; }
public bool BreakOnDamage { get; }
}
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