15 lines
328 B
C#
15 lines
328 B
C#
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using System.Numerics;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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namespace Content.Shared.Physics
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{
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public class ContainmentFieldRepellController : FrictionController
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{
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public void Repell(Direction dir, float speed)
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{
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LinearVelocity = dir.ToVec() * speed;
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}
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}
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}
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