Files
crystall-punk-14/Content.Client/UserInterface/IItemSlotManager.cs

14 lines
459 B
C#
Raw Normal View History

using Robust.Client.UserInterface;
using Robust.Shared.GameObjects;
namespace Content.Client.UserInterface
{
public interface IItemSlotManager
{
bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity? item);
void UpdateCooldown(ItemSlotButton? cooldownTexture, IEntity? entity);
bool SetItemSlot(ItemSlotButton button, IEntity? entity);
void HoverInSlot(ItemSlotButton button, IEntity? entity, bool fits);
}
}