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crystall-punk-14/Content.Server/Storage/Components/IStorageComponent.cs

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Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
namespace Content.Server.Storage.Components
Storage system refactor & map init. * Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
{
entitystorage fixes (#5660)
2021-12-03 21:19:53 +11:00
public interface IStorageComponent : IComponent
Storage system refactor & map init. * Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
{
Fix 3000 errors
2021-12-05 18:09:01 +01:00
bool Remove(EntityUid entity);
bool Insert(EntityUid entity);
bool CanInsert(EntityUid entity);
Storage system refactor & map init. * Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
}
}
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