2019-07-19 18:09:33 +10:00
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Movement
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{
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2019-07-31 15:02:36 +02:00
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[RegisterComponent]
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2019-07-19 18:09:33 +10:00
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public class TeleportableComponent : Component
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{
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public override string Name => "Teleportable";
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}
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}
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