15 lines
269 B
C#
15 lines
269 B
C#
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using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Power
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{
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[Serializable, NetSerializable]
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public enum LatheVisualState
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{
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Idle,
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Producing,
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InsertingMetal,
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InsertingGlass
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}
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}
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