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crystall-punk-14/Content.Client/Access/IdCardSystem.cs

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Id[entity] 2.0 (real) (#9612) * starter API * network ID cards * Port more stuff from old identity * Re-implement identity representation + name updating * move * proper name returning for `IdentityName` * move everything important to server, give in to temptation * shared / server / client split sadly. move ensure to shared and spawn to server * identity update queueing + identityblocker * fixes * and just like that it's usable for admins * huge identity pass * pass dos * jesus christ * figs :D * fuck u * fix bad merge. Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 18:36:53 -07:00
using Content.Shared.Access.Systems;
namespace Content.Client.Access;
public sealed class IdCardSystem : SharedIdCardSystem
{
}
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