2019-04-13 09:45:09 +02:00
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using Content.Client.Chat;
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2019-07-30 23:13:05 +02:00
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using Robust.Shared.GameObjects;
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2019-08-04 01:08:55 +02:00
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using Robust.Shared.Timing;
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2019-04-13 09:45:09 +02:00
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namespace Content.Client.Interfaces.Chat
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{
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public interface IChatManager
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{
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void Initialize();
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2019-08-04 01:08:55 +02:00
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void FrameUpdate(FrameEventArgs delta);
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2019-07-30 23:13:05 +02:00
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2019-04-13 09:45:09 +02:00
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void SetChatBox(ChatBox chatBox);
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2019-07-30 23:13:05 +02:00
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void RemoveSpeechBubble(EntityUid entityUid, SpeechBubble bubble);
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2019-04-13 09:45:09 +02:00
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}
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}
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