14 lines
387 B
C#
14 lines
387 B
C#
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using Content.Shared.Preferences;
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using Robust.Server.Interfaces.Player;
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namespace Content.Server.Interfaces
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{
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public interface IServerPreferencesManager
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{
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void Initialize();
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void OnClientConnected(IPlayerSession session);
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PlayerPreferences GetPreferences(string username);
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void SavePreferences(PlayerPreferences prefs, string username);
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}
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}
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