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crystall-punk-14/Content.Shared/GameObjects/Components/Doors/SharedDoorComponent.cs

25 lines
390 B
C#
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using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Doors
{
[NetSerializable]
[Serializable]
public enum DoorVisuals
{
VisualState,
Powered
}
[NetSerializable]
[Serializable]
public enum DoorVisualState
{
Closed,
Opening,
Open,
Closing,
Deny,
}
}