2019-03-16 20:40:07 +01:00
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using System;
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2019-04-15 21:11:38 -06:00
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using Robust.Shared.Serialization;
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2019-03-16 20:40:07 +01:00
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namespace Content.Shared.GameObjects.Components.Doors
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{
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[NetSerializable]
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[Serializable]
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public enum DoorVisuals
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{
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VisualState,
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2019-10-13 16:39:21 +02:00
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Powered
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2019-03-16 20:40:07 +01:00
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}
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[NetSerializable]
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[Serializable]
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public enum DoorVisualState
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{
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Closed,
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Opening,
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Open,
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Closing,
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2019-09-01 22:57:22 +02:00
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Deny,
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2019-03-16 20:40:07 +01:00
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}
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}
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