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crystall-punk-14/Content.Shared/GameObjects/EntitySystemMessages/CombatModeSystemMessages.cs

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using System;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
public static class CombatModeSystemMessages
{
[Serializable, NetSerializable]
public sealed class SetTargetZoneMessage : EntitySystemMessage
{
public SetTargetZoneMessage(TargetingZone targetZone)
{
TargetZone = targetZone;
}
public TargetingZone TargetZone { get; }
}
[Serializable, NetSerializable]
public sealed class SetCombatModeActiveMessage : EntitySystemMessage
{
public SetCombatModeActiveMessage(bool active)
{
Active = active;
}
public bool Active { get; }
}
}
}