using Content.Shared.DragDrop;
using Content.Shared.Strip.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.Strip
{
[RegisterComponent]
[ComponentReference(typeof(SharedStrippableComponent))]
public sealed class StrippableComponent : SharedStrippableComponent
public override bool Drop(DragDropEvent args)
// TODO: Prediction
return false;
}