2021-02-22 00:46:27 +01:00
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using System;
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2021-11-26 03:02:46 -06:00
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using System.Linq;
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using System.Threading.Tasks;
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2021-06-09 22:19:39 +02:00
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using Content.Client.Clickable;
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using Content.Server.GameTicking;
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using NUnit.Framework;
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using Robust.Client.Graphics;
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using Robust.Server.GameObjects;
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using Robust.Shared;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.IntegrationTests.Tests
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{
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[TestFixture]
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public sealed class ClickableTest : ContentIntegrationTest
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{
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private ClientIntegrationInstance _client;
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private ServerIntegrationInstance _server;
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private const double DirSouth = 0;
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private const double DirNorth = Math.PI;
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private const double DirEast = Math.PI / 2;
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private const double DirSouthEast = Math.PI / 4;
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private const double DirSouthEastJustShy = Math.PI / 4 - 0.1;
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[OneTimeSetUp]
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public async Task Setup()
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{
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(_client, _server) = await StartConnectedServerClientPair(serverOptions: new ServerContentIntegrationOption()
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{
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CVarOverrides =
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{
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[CVars.NetPVS.Name] = "false"
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}
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});
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}
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[Parallelizable(ParallelScope.None)]
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[Test]
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[TestCase("ClickTestRotatingCornerVisible", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisible", 0.35f, 0.5f, DirSouth, 2, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisible", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerVisible", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerVisible", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisible", -0.25f, 0.25f, DirEast, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisible", 0, 0.25f, DirSouthEast, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisibleNoRot", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisibleNoRot", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerVisibleNoRot", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerVisibleNoRot", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerVisibleNoRot", 0, 0.35f, DirSouthEastJustShy, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerVisibleNoRot", 0.25f, 0.25f, DirSouthEastJustShy, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisible", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisible", 0.35f, 0.5f, DirSouth, 2, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisible", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerInvisible", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerInvisible", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisible", -0.25f, 0.25f, DirEast, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisible", 0, 0.25f, DirSouthEast, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0.25f, 0.25f, DirSouth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisibleNoRot", -0.25f, -0.25f, DirSouth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0.25f, 0.25f, DirNorth, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerInvisibleNoRot", -0.25f, -0.25f, DirNorth, 1, ExpectedResult = true)]
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[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0, 0.35f, DirSouthEastJustShy, 1, ExpectedResult = false)]
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[TestCase("ClickTestRotatingCornerInvisibleNoRot", 0.25f, 0.25f, DirSouthEastJustShy, 1, ExpectedResult = true)]
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public async Task<bool> Test(string prototype, float clickPosX, float clickPosY, double angle, float scale)
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{
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Vector2? worldPos = null;
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EntityUid entity = default;
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var clientEntManager = _client.ResolveDependency<IEntityManager>();
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var serverEntManager = _server.ResolveDependency<IEntityManager>();
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var eyeManager = _client.ResolveDependency<IEyeManager>();
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var mapManager = _server.ResolveDependency<IMapManager>();
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var gameTicker = _server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<GameTicker>();
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await _server.WaitPost(() =>
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{
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var gridEnt = mapManager.GetAllGrids().First().GridEntityId;
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worldPos = serverEntManager.GetComponent<TransformComponent>(gridEnt).WorldPosition;
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var ent = serverEntManager.SpawnEntity(prototype, new EntityCoordinates(gridEnt, 0f, 0f));
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serverEntManager.GetComponent<TransformComponent>(ent).LocalRotation = angle;
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serverEntManager.GetComponent<SpriteComponent>(ent).Scale = (scale, scale);
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entity = ent;
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});
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// Let client sync up.
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await RunTicksSync(_client, _server, 5);
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var hit = false;
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await _client.WaitPost(() =>
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{
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// these tests currently all assume player eye is 0
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eyeManager.CurrentEye.Rotation = 0;
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var clickable = clientEntManager.GetComponent<ClickableComponent>(entity);
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hit = clickable.CheckClick((clickPosX, clickPosY) + worldPos!.Value, out _, out _);
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});
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await _server.WaitPost(() =>
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{
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serverEntManager.DeleteEntity(entity);
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});
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return hit;
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}
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}
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}
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