2019-06-29 01:58:16 +02:00
|
|
|
using System.Linq;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using NUnit.Framework;
|
2021-02-11 01:13:03 -08:00
|
|
|
using Robust.Server.Player;
|
2021-11-20 15:49:51 +01:00
|
|
|
using Robust.Shared;
|
2019-06-29 01:58:16 +02:00
|
|
|
using Robust.Shared.Enums;
|
2021-02-11 01:13:03 -08:00
|
|
|
using Robust.Shared.GameObjects;
|
2019-06-29 01:58:16 +02:00
|
|
|
using Robust.Shared.IoC;
|
2021-02-11 01:13:03 -08:00
|
|
|
using Robust.Shared.Network;
|
2019-06-29 01:58:16 +02:00
|
|
|
|
2020-06-12 12:44:02 +02:00
|
|
|
namespace Content.IntegrationTests.Tests.Networking
|
2019-06-29 01:58:16 +02:00
|
|
|
{
|
|
|
|
|
[TestFixture]
|
2022-02-16 00:23:23 -07:00
|
|
|
public sealed class ConnectTest : ContentIntegrationTest
|
2019-06-29 01:58:16 +02:00
|
|
|
{
|
|
|
|
|
[Test]
|
|
|
|
|
public async Task TestConnect()
|
|
|
|
|
{
|
|
|
|
|
var client = StartClient();
|
2021-11-20 15:49:51 +01:00
|
|
|
var server = StartServer(new ServerContentIntegrationOption
|
|
|
|
|
{
|
|
|
|
|
Pool = false,
|
|
|
|
|
CVarOverrides =
|
|
|
|
|
{
|
|
|
|
|
{CVars.NetPVS.Name, "false"}
|
|
|
|
|
}
|
|
|
|
|
});
|
2019-06-29 01:58:16 +02:00
|
|
|
|
|
|
|
|
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
|
|
|
|
|
|
|
|
|
|
// Connect.
|
|
|
|
|
|
|
|
|
|
client.SetConnectTarget(server);
|
|
|
|
|
|
|
|
|
|
client.Post(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null, 0, null));
|
|
|
|
|
|
|
|
|
|
// Run some ticks for the handshake to complete and such.
|
|
|
|
|
|
|
|
|
|
for (var i = 0; i < 10; i++)
|
|
|
|
|
{
|
|
|
|
|
server.RunTicks(1);
|
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
|
client.RunTicks(1);
|
|
|
|
|
await client.WaitIdleAsync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
|
|
|
|
|
|
|
|
|
|
// Basic checks to ensure that they're connected and data got replicated.
|
|
|
|
|
|
|
|
|
|
var playerManager = server.ResolveDependency<IPlayerManager>();
|
|
|
|
|
Assert.That(playerManager.PlayerCount, Is.EqualTo(1));
|
2021-11-22 23:11:48 -08:00
|
|
|
Assert.That(playerManager.Sessions.First().Status, Is.EqualTo(SessionStatus.InGame));
|
2019-06-29 01:58:16 +02:00
|
|
|
|
|
|
|
|
var clEntityManager = client.ResolveDependency<IEntityManager>();
|
|
|
|
|
var svEntityManager = server.ResolveDependency<IEntityManager>();
|
|
|
|
|
|
2021-12-05 18:09:01 +01:00
|
|
|
var lastSvEntity = svEntityManager.GetEntities().Last();
|
2019-06-29 01:58:16 +02:00
|
|
|
|
2021-12-03 10:25:07 +01:00
|
|
|
Assert.That(clEntityManager.GetComponent<TransformComponent>(lastSvEntity).Coordinates,
|
|
|
|
|
Is.EqualTo(svEntityManager.GetComponent<TransformComponent>(lastSvEntity).Coordinates));
|
2019-06-29 01:58:16 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|