Files
crystall-punk-14/Content.IntegrationTests/Tests/StartTest.cs

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using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Shared.Exceptions;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class StartTest : ContentIntegrationTest
{
/// <summary>
/// Test that the server starts.
/// </summary>
[Test]
public async Task TestServerStart()
{
Add test pooling (#4961) * Add test pooling * WIP test pooling changes * Fix Destructible tests * Don't pool unpooled or dummy ticker instances * Change ServerPathfindingDebugSystem to replace existing entries * Fix SaveLoadSaveTest comment * Don't pool StartTest * Comment out global setup * Fix puddle tests * Move SolarPanelComponent initialize to PowerSolarSystem OnMapInit * Update RobustToolbox * Finish fixing tests, make test threads background threads * Bring back pooling * Fix nullable * Update RobustToolbox * Set cvars on server return * Un-pool tests with custom cvars * Update RobustToolbox * Update RobustToolbox * Change where the main tile coordinates are * Remove DisposalUnitTest grid check * Fix test pooling being a fickle bitch * Fix EntitySystemExtensionsTest * Update RobustToolbox * Update RobustToolbox * Make nullable pool settings true * Update RobustToolbox * Wait other way around * We are unitystation now * Update RobustToolbox * Create global setup * Pool some more tests * Fix not properly disconnecting clients before restarting the round * Give more info on ran tests * Standardize default test cvars * Update RobustToolbox * Update RobustToolbox * Pool clients * Fix test order issue * Fix cvars in character creation test not being set properly * Update RobustToolbox * Update RobustToolbox * Rider shut * Update RobustToolbox * Format tests ran better * Update RobustToolbox * Reset RobustToolbox * Reset RobustToolbox harder * Fix one instance of test order causing destructible tests to fail
2021-11-06 11:49:59 +01:00
var server = StartServer(new ServerContentIntegrationOption
{
Pool = false
});
server.RunTicks(5);
await server.WaitIdleAsync();
Assert.That(server.IsAlive);
var runtimeLog = server.ResolveDependency<IRuntimeLog>();
Assert.That(runtimeLog.ExceptionCount, Is.EqualTo(0), "No exceptions must be logged.");
server.Stop();
await server.WaitIdleAsync();
Assert.That(!server.IsAlive);
}
/// <summary>
/// Test that the client starts.
/// </summary>
[Test]
public async Task TestClientStart()
{
Add test pooling (#4961) * Add test pooling * WIP test pooling changes * Fix Destructible tests * Don't pool unpooled or dummy ticker instances * Change ServerPathfindingDebugSystem to replace existing entries * Fix SaveLoadSaveTest comment * Don't pool StartTest * Comment out global setup * Fix puddle tests * Move SolarPanelComponent initialize to PowerSolarSystem OnMapInit * Update RobustToolbox * Finish fixing tests, make test threads background threads * Bring back pooling * Fix nullable * Update RobustToolbox * Set cvars on server return * Un-pool tests with custom cvars * Update RobustToolbox * Update RobustToolbox * Change where the main tile coordinates are * Remove DisposalUnitTest grid check * Fix test pooling being a fickle bitch * Fix EntitySystemExtensionsTest * Update RobustToolbox * Update RobustToolbox * Make nullable pool settings true * Update RobustToolbox * Wait other way around * We are unitystation now * Update RobustToolbox * Create global setup * Pool some more tests * Fix not properly disconnecting clients before restarting the round * Give more info on ran tests * Standardize default test cvars * Update RobustToolbox * Update RobustToolbox * Pool clients * Fix test order issue * Fix cvars in character creation test not being set properly * Update RobustToolbox * Update RobustToolbox * Rider shut * Update RobustToolbox * Format tests ran better * Update RobustToolbox * Reset RobustToolbox * Reset RobustToolbox harder * Fix one instance of test order causing destructible tests to fail
2021-11-06 11:49:59 +01:00
var client = StartClient(new ClientContentIntegrationOption
{
Pool = false
});
await client.WaitIdleAsync();
Assert.That(client.IsAlive);
client.RunTicks(5);
await client.WaitIdleAsync();
Assert.That(client.IsAlive);
var runtimeLog = client.ResolveDependency<IRuntimeLog>();
Assert.That(runtimeLog.ExceptionCount, Is.EqualTo(0), "No exceptions must be logged.");
client.Stop();
await client.WaitIdleAsync();
Assert.That(!client.IsAlive);
}
}
}