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crystall-punk-14/Content.Server/AI/WorldState/States/Utility/ConsiderationState.cs

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Refactor AI considerations (#1278) Considerations are now instantiated under a manager and re-used between entities where they pass in their blackboard to get a score back. Also makes the API a bit nicer to use. Also some random cleanup. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-08 09:37:35 +10:00
namespace Content.Server.AI.WorldState.States.Utility
{
/// <summary>
/// Used by the utility AI to calc the adjusted scores
/// </summary>
Seal/abstract/virtual everything (#6739)
2022-02-16 00:23:23 -07:00
public sealed class ConsiderationState : StoredStateData<int>
Refactor AI considerations (#1278) Considerations are now instantiated under a manager and re-used between entities where they pass in their blackboard to get a score back. Also makes the API a bit nicer to use. Also some random cleanup. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-08 09:37:35 +10:00
{
public override string Name => "Consideration";
}
Seal/abstract/virtual everything (#6739)
2022-02-16 00:23:23 -07:00
}
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