using Content.Shared.Roles;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Access.Components
{
[RegisterComponent]
public sealed class PresetIdCardComponent : Component
[DataField("job")]
public readonly string? JobName;
}