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crystall-punk-14/Content.Server/GameTicking/Commands/ToggleReadyCommand.cs

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using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
2021-06-09 22:19:39 +02:00
namespace Content.Server.GameTicking.Commands
{
[AnyCommand]
sealed class ToggleReadyCommand : IConsoleCommand
{
public string Command => "toggleready";
public string Description => "";
public string Help => "";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
{
return;
}
var ticker = EntitySystem.Get<GameTicker>();
ticker.ToggleReady(player, bool.Parse(args[0]));
}
}
}