2021-07-25 13:37:01 +02:00
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using Content.Server.Sound.Components;
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2020-07-02 14:05:03 +00:00
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using Robust.Shared.GameObjects;
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2021-06-09 22:19:39 +02:00
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namespace Content.Server.Throwing
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2020-07-02 14:05:03 +00:00
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{
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/// <summary>
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2021-06-19 11:35:56 +02:00
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/// Simple sound emitter that emits sound on ThrowEvent
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2020-07-02 14:05:03 +00:00
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/// </summary>
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[RegisterComponent]
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2022-02-16 00:23:23 -07:00
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public sealed class EmitSoundOnThrowComponent : BaseEmitSoundComponent
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2020-07-02 14:05:03 +00:00
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{
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}
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}
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