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crystall-punk-14/Content.Server/Visible/VisibilityFlags.cs

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Ghosts now make use of the new "entity visibility" engine functionality
2020-04-10 16:28:14 +02:00
using System;
Re-organize all projects (#4166)
2021-06-09 22:19:39 +02:00
namespace Content.Server.Visible
Ghosts now make use of the new "entity visibility" engine functionality
2020-04-10 16:28:14 +02:00
{
[Flags]
Moved VisibilityFlags to EyeComponent (#3716) Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-03-27 17:37:19 -07:00
public enum VisibilityFlags : uint
Ghosts now make use of the new "entity visibility" engine functionality
2020-04-10 16:28:14 +02:00
{
Moved VisibilityFlags to EyeComponent (#3716) Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-03-27 17:37:19 -07:00
None = 0,
Normal = 1 << 0,
Ghost = 1 << 1,
Ghosts now make use of the new "entity visibility" engine functionality
2020-04-10 16:28:14 +02:00
}
}
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