2021-07-17 02:37:09 +02:00
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using System;
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2020-09-13 14:23:52 +02:00
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using Robust.Shared.GameObjects;
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2020-08-29 06:05:44 -05:00
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using Robust.Shared.Serialization;
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2021-06-09 22:19:39 +02:00
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namespace Content.Shared.AME
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2020-08-29 06:05:44 -05:00
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{
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2022-02-16 00:23:23 -07:00
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[Virtual]
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2020-08-29 06:05:44 -05:00
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public class SharedAMEShieldComponent : Component
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{
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[Serializable, NetSerializable]
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public enum AMEShieldVisuals
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{
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Core,
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CoreState
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}
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public enum AMECoreState
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{
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Off,
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Weak,
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Strong
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}
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}
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}
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