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crystall-punk-14/Content.Shared/Chemistry/Reaction/SharedChemicalReactionSystem.cs

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using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.Administration;
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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namespace Content.Shared.Chemistry.Reaction
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
public abstract class SharedChemicalReactionSystem : EntitySystem
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
/// <summary>
/// The maximum number of reactions that may occur when a solution is changed.
/// </summary>
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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private const int MaxReactionIterations = 20;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] protected readonly SharedAdminLogSystem _logSystem = default!;
[Dependency] private readonly IGamePrototypeLoadManager _gamePrototypeLoadManager = default!;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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/// <summary>
/// A cache of all existant chemical reactions indexed by one of their
/// required reactants.
/// </summary>
private IDictionary<string, List<ReactionPrototype>> _reactions = default!;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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public override void Initialize()
{
base.Initialize();
InitializeReactionCache();
_prototypeManager.PrototypesReloaded += OnPrototypesReloaded;
_gamePrototypeLoadManager.GamePrototypeLoaded += InitializeReactionCache;
}
/// <summary>
/// Handles building the reaction cache.
/// </summary>
private void InitializeReactionCache()
{
_reactions = new Dictionary<string, List<ReactionPrototype>>();
var reactions = _prototypeManager.EnumeratePrototypes<ReactionPrototype>();
foreach(var reaction in reactions)
{
CacheReaction(reaction);
}
}
/// <summary>
/// Caches a reaction by its first required reagent.
/// Used to build the reaction cache.
/// </summary>
/// <param name="reaction">A reaction prototype to cache.</param>
private void CacheReaction(ReactionPrototype reaction)
{
var reagents = reaction.Reactants.Keys;
foreach(var reagent in reagents)
{
if(!_reactions.TryGetValue(reagent, out var cache))
{
cache = new List<ReactionPrototype>();
_reactions.Add(reagent, cache);
}
cache.Add(reaction);
return; // Only need to cache based on the first reagent.
}
}
/// <summary>
/// Updates the reaction cache when the prototypes are reloaded.
/// </summary>
/// <param name="eventArgs">The set of modified prototypes.</param>
private void OnPrototypesReloaded(PrototypesReloadedEventArgs eventArgs)
{
if (!eventArgs.ByType.TryGetValue(typeof(ReactionPrototype), out var set))
return;
foreach (var (reactant, cache) in _reactions)
{
cache.RemoveAll((reaction) => set.Modified.ContainsKey(reaction.ID));
if (cache.Count == 0)
_reactions.Remove(reactant);
}
foreach (var prototype in set.Modified.Values)
{
CacheReaction((ReactionPrototype) prototype);
}
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
/// <summary>
/// Checks if a solution can undergo a specified reaction.
/// </summary>
/// <param name="solution">The solution to check.</param>
/// <param name="reaction">The reaction to check.</param>
/// <param name="lowestUnitReactions">How many times this reaction can occur.</param>
/// <returns></returns>
private static bool CanReact(Solution solution, ReactionPrototype reaction, out FixedPoint2 lowestUnitReactions)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
lowestUnitReactions = FixedPoint2.MaxValue;
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if (solution.Temperature < reaction.MinimumTemperature)
{
lowestUnitReactions = FixedPoint2.Zero;
return false;
} else if(solution.Temperature > reaction.MaximumTemperature)
{
lowestUnitReactions = FixedPoint2.Zero;
return false;
}
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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foreach (var reactantData in reaction.Reactants)
{
var reactantName = reactantData.Key;
var reactantCoefficient = reactantData.Value.Amount;
if (!solution.ContainsReagent(reactantName, out var reactantQuantity))
return false;
if (reactantData.Value.Catalyst)
{
// catalyst is not consumed, so will not limit the reaction. But it still needs to be present, and
// for quantized reactions we need to have a minimum amount
if (reactantQuantity == FixedPoint2.Zero || reaction.Quantized && reactantQuantity < reactantCoefficient)
return false;
continue;
}
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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var unitReactions = reactantQuantity / reactantCoefficient;
if (unitReactions < lowestUnitReactions)
{
lowestUnitReactions = unitReactions;
}
}
if (reaction.Quantized)
lowestUnitReactions = (int) lowestUnitReactions;
return lowestUnitReactions > 0;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
/// <summary>
/// Perform a reaction on a solution. This assumes all reaction criteria are met.
/// Removes the reactants from the solution, then returns a solution with all products.
/// </summary>
private Solution PerformReaction(Solution solution, EntityUid owner, ReactionPrototype reaction, FixedPoint2 unitReactions)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
// We do this so that ReagentEffect can have something to work with, even if it's
// a little meaningless.
var randomReagent = _prototypeManager.Index<ReagentPrototype>(_random.Pick(reaction.Reactants).Key);
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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//Remove reactants
foreach (var reactant in reaction.Reactants)
{
if (!reactant.Value.Catalyst)
{
var amountToRemove = unitReactions * reactant.Value.Amount;
solution.RemoveReagent(reactant.Key, amountToRemove);
}
}
//Create products
var products = new Solution();
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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foreach (var product in reaction.Products)
{
products.AddReagent(product.Key, product.Value * unitReactions);
}
// Trigger reaction effects
OnReaction(solution, reaction, randomReagent, owner, unitReactions);
return products;
}
protected virtual void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid owner, FixedPoint2 unitReactions)
{
var args = new ReagentEffectArgs(owner, null, solution,
randomReagent,
unitReactions, EntityManager, null);
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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foreach (var effect in reaction.Effects)
{
if (!effect.ShouldApply(args))
continue;
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if (effect.ShouldLog)
{
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var entity = args.SolutionEntity;
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_logSystem.Add(LogType.ReagentEffect, effect.LogImpact,
$"Reaction effect {effect.GetType().Name:effect} of reaction ${reaction.ID:reaction} applied on entity {ToPrettyString(entity):entity} at {Transform(entity).Coordinates:coordinates}");
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}
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effect.Effect(args);
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
}
/// <summary>
/// Performs all chemical reactions that can be run on a solution.
/// Removes the reactants from the solution, then returns a solution with all products.
/// WARNING: Does not trigger reactions between solution and new products.
/// </summary>
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private bool ProcessReactions(Solution solution, EntityUid owner, [MaybeNullWhen(false)] out Solution productSolution)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
foreach(var reactant in solution.Contents)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
if (!_reactions.TryGetValue(reactant.ReagentId, out var reactions))
continue;
foreach(var reaction in reactions)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
if (!CanReact(solution, reaction, out var unitReactions))
continue;
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productSolution = PerformReaction(solution, owner, reaction, unitReactions);
return true;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
}
productSolution = null;
return false;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
/// <summary>
/// Continually react a solution until no more reactions occur.
/// </summary>
public void FullyReactSolution(Solution solution, EntityUid owner)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
for (var i = 0; i < MaxReactionIterations; i++)
{
if (!ProcessReactions(solution, owner, out var products))
return;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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if (products.TotalVolume <= 0)
return;
solution.AddSolution(products);
}
Logger.Error($"{nameof(Solution)} {owner} could not finish reacting in under {MaxReactionIterations} loops.");
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
/// <summary>
/// Continually react a solution until no more reactions occur, with a volume constraint.
/// If a reaction's products would exceed the max volume, some product is deleted.
/// </summary>
public void FullyReactSolution(Solution solution, EntityUid owner, FixedPoint2 maxVolume)
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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{
for (var i = 0; i < MaxReactionIterations; i++)
{
if (!ProcessReactions(solution, owner, out var products))
return;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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if (products.TotalVolume <= 0)
return;
var totalVolume = solution.TotalVolume + products.TotalVolume;
var excessVolume = totalVolume - maxVolume;
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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if (excessVolume > 0)
{
products.RemoveSolution(excessVolume); //excess product is deleted to fit under volume limit
}
solution.AddSolution(products);
}
Logger.Error($"{nameof(Solution)} {owner} could not finish reacting in under {MaxReactionIterations} loops.");
Chemical reaction refactor (#2936) * Moves ContainsReagent from SolutionContainer to Solution GetMajorReagentId from SOlutionContainer to Solution Makes capability checks use HasFlag Moves Solution Color calculation from SolutionContainer to Solution Replaces SolutionContainerCaps.NoExamine with CanExamine Misc SolutionContainer.Capabilities yaml cleanup * Moves IReactionEffect from server to shared * Moves ReactionPrototype from server to shared * Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem * Moves PerformReaction from SolutionContainer to ChemicalReactionSystem * Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem * Removes unused SolutionContainer methods * Removes now-unused GetMajorReagentId from SOlutionContainer * ChemicalReactionSystem comments * Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent * ChemicalReactionSystem ProcessReactions * Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff * Fixes SolutionContainer.CheckForReaction infinite recursion * Moves IReactionEffect and ExplosionReactionEffect back to server * Moves ChemicalReactionSystem and ReactionPrototype back to server * Uncomments out Explosion code * namespace fixes * Moves ReactionPrototype and IReactionEffect from Server to Shared * Moves ChemicalReactionSystem from Server to Shared * ChemicalReaction code partial rewrite * Moves CanReact and PerformReaction to Solution * Revert "Moves CanReact and PerformReaction to Solution" This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8. * Moves ChemistrySystem from Server to Shared * diff fix * TODO warning Co-authored-by: py01 <pyronetics01@gmail.com>
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}
}
}