2021-07-17 02:37:09 +02:00
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using System;
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2021-06-20 10:09:24 +02:00
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameWindow
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{
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[Serializable, NetSerializable]
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public sealed class RequestWindowAttentionEvent : EntityEventArgs
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{
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}
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}
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