2021-02-12 04:35:56 +01:00
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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2021-06-09 22:19:39 +02:00
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namespace Content.Shared.Ghost.Roles
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2021-02-12 04:35:56 +01:00
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{
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[Serializable, NetSerializable]
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2022-02-16 00:23:23 -07:00
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public sealed class GhostRole
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2021-02-12 04:35:56 +01:00
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{
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2021-02-27 04:12:09 +01:00
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public string Name { get; set; } = string.Empty;
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public string Description { get; set; } = string.Empty;
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2021-02-12 04:35:56 +01:00
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public EntityUid Id;
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}
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}
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