using System;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Objectives
{
[Serializable, NetSerializable]
public sealed class ConditionInfo
public string Title { get; }
public string Description { get; }
public SpriteSpecifier SpriteSpecifier { get; }
public float Progress { get; }
public ConditionInfo(string title, string description, SpriteSpecifier spriteSpecifier, float progress)
Title = title;
Description = description;
SpriteSpecifier = spriteSpecifier;
Progress = progress;
}