2021-06-28 14:17:37 +02:00
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Pulling.Events
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{
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/// <summary>
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/// Directed event raised on the puller to see if it can start pulling something.
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/// </summary>
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2022-02-16 00:23:23 -07:00
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public sealed class StartPullAttemptEvent : CancellableEntityEventArgs
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2021-06-28 14:17:37 +02:00
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{
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2021-12-04 12:47:09 +01:00
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public StartPullAttemptEvent(EntityUid puller, EntityUid pulled)
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2021-06-28 14:17:37 +02:00
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{
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Puller = puller;
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Pulled = pulled;
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}
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2021-12-04 12:47:09 +01:00
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public EntityUid Puller { get; }
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public EntityUid Pulled { get; }
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2021-06-28 14:17:37 +02:00
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}
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}
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