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crystall-punk-14/Content.Shared/Storage/Components/ItemMapperComponent.cs

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using System.Collections.Generic;
using Content.Shared.Storage.EntitySystems;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Storage.Components
{
[RegisterComponent]
[Friend(typeof(SharedItemMapperSystem))]
public sealed class ItemMapperComponent : Component, ISerializationHooks
{
[DataField("mapLayers")] public readonly Dictionary<string, SharedMapLayerData> MapLayers = new();
void ISerializationHooks.AfterDeserialization()
{
foreach (var (layerName, val) in MapLayers)
{
val.Layer = layerName;
}
}
}
}