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crystall-punk-14/Content.Server/Objectives/Interfaces/IObjectivesManager.cs

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namespace Content.Server.Objectives.Interfaces
{
public interface IObjectivesManager
{
/// <summary>
/// Returns a randomly picked objective the provided mind is valid for.
/// </summary>
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ObjectivePrototype? GetRandomObjective(Mind.Mind mind, string objectiveGroupProto);
}
}