Files
7d4e71b9a367f5c10e2475d1f91c0ce52fffd111
18 lines
507 B
C#
18 lines
507 B
C#
using Content.Shared.Cloning;
|
|||
using Robust.Shared.Prototypes;
|
|||
|
|||
namespace Content.Server.Cloning.Components;
|
|||
|
|||
/// <summary>
|
|||
/// This is added to a marker entity in order to spawn a clone of a random player.
|
|||
/// </summary>
|
|||
[RegisterComponent, EntityCategory("Spawner")]
|
|||
public sealed partial class RandomCloneSpawnerComponent : Component
|
|||
{
|
|||
/// <summary>
|
|||
/// Cloning settings to be used.
|
|||
/// </summary>
|
|||
[DataField]
|
|||
public ProtoId<CloningSettingsPrototype> Settings = "BaseClone";
|
|||
}
|