13 lines
253 B
C#
13 lines
253 B
C#
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using Robust.Shared.GameStates;
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namespace Content.Shared.Eye.Blinding
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{
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[RegisterComponent]
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[NetworkedComponent]
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public sealed class BlindfoldComponent : Component
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{
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[ViewVariables]
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public bool IsActive = false;
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}
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}
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