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crystall-punk-14/Content.Shared/Health/BodySystem/BodysystemValues.cs

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namespace Content.Shared.BodySystem
{
/// <summary>
/// Used to determine whether a BodyPart can connect to another BodyPart.
/// </summary>
public enum BodyPartCompatibility { Universal, Biological, Mechanical };
/// <summary>
/// Each BodyPart has a BodyPartType used to determine a variety of things - for instance, what slots it can fit into.
/// </summary>
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public enum BodyPartType { Other, Torso, Head, Arm, Hand, Leg, Foot };
/// <summary>
/// Defines a surgery operation that can be performed.
/// </summary>
public enum SurgeryType { Incision, Retraction, Cauterization, VesselCompression, Drilling, Amputation }
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}