2021-07-17 02:37:09 +02:00
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using System;
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2020-09-21 17:51:07 +02:00
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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2021-06-09 22:19:39 +02:00
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namespace Content.Shared.Fluids
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2020-09-21 17:51:07 +02:00
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{
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public class SharedSprayComponent : Component
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{
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public override string Name => "Spray";
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}
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[Serializable, NetSerializable]
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2021-10-25 00:04:24 -07:00
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public enum SprayVisuals : byte
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2020-09-21 17:51:07 +02:00
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{
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2021-10-25 00:04:24 -07:00
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Safety
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2020-09-21 17:51:07 +02:00
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}
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}
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